UK games trade body Uki’s latest diversity campaign, Impact, aims to “showcase and celebrate the talents” of six disabled and neurodiverse UK-based games industry businesses.
“Annual long-term initiative” hopes to facilitate people from different fields, specialties and levels and “stand out in their careers [as] are proud supporters of their identity”.
To be eligible, nominees must be disabled and/or neurodiverse, be “vocal, visible, and open about their disability or neurodiversity”, and must be working in any sports industry role. The project is using the Equality Act 2010’s definition of disability to define its criteria.
Potential candidates can be submitted through a nomination form, where you can nominate yourself or someone else. The team is also looking for companies to sponsor and join the campaign.
Last November, Uki teamed up with the Royal National Institute of Blind People (RNIB) to launch Access November, a new initiative launched as part of its RaiseTheGame initiative to “create meaningful cultural and behavioral change in UK sports businesses”. There is a campaign.
The campaign offered virtual networking sessions, workshops and presentations, as well as online resources and “some in-person satellite events” to “inspire game industry professionals and companies to make their games more accessible”.