Unity Software – the company behind the widely used Unity game engine – has announced its third round of layoffs within 12 months, this time affecting 600 jobs, roughly 8% of its total workforce. Is equal to.
In a filing with the US Securities and Exchange Commission confirming today’s job losses, Unity said only that the move would affect “specific teams” as it continues to “position itself for long-term and profitable growth.” .
This latest round of layoffs will leave Unity with about 7,000 employees, according to The Wall Street Journal (Payworld), and comes ahead of plans to reduce the San Francisco-based company’s current global network of offices from 58 to fewer than 30.
Unity has decided to cut another 600 jobs amid record revenue of $1.39B USD, after announcing nearly 300 layoffs announced in January and plans to cut nearly 200 jobs in 2022.
At the time of the January layoffs, Unity CEO John Ricciello told employees, “We re-evaluated our objectives, strategies, goals and priorities in light of current economic conditions. While we remain focused on the same vision, we decided to We need to be more.” Selective in our investments to grow stronger as a company.”
Today’s news is the latest in a wave of job cuts in the games industry, with Microsoft, Take-Two, Riot Games, EA, Twitch and Meta announcing layoffs over the past few months.